Shaping and refining BWR
I’ve been working on the Blackwolf Run terrain most of the afternoon ( part of this morning to) mostly adding a lot of mesh in specific places to make the course a lot better to look at. The holes that now look a lot better are 9-12 and 16. No elevation changes of note where made during this process.
I also added mesh to the Sheboygan River especially the riverbank. The look of the river is critical to the overall visual appeal of the course.
[UPDATE:] Here’s three in game screenshots that have been cropped in Photoshop but haven’t been sharpened or manipulated in any way.
The first two are of the 12th hole, the last is of the 16th.
A note on the 1024 textures in the screenshots, the fairway is pretty much the final version same for the main rough. The others are works in progress at this stage.
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