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Showing posts with label HD textures. Show all posts
Showing posts with label HD textures. Show all posts

Sunday, June 14, 2009

Blackwolf Run Update

I’ve been working on the 11th and 12th holes The last couple of days. The 11th a long par 5 the 12th a par 4.

Here is the the mesh view of part of the 11th on the left and the 12 on the right.

bwr_11_12_wip_mesh

On the 12th tee the player must decide to play safe and go right of the pond and be faced with a more difficult approach shot or risk early and go straight of the pond with a forced carry and get a good angle to the green. Missing left is no bargain either as the rough is nasty.


Here is the 11th with interim 1024 textures:

bwr_11fwy_wip

The fairway is partially contoured now and the mounds have been added to the surrounding terrain which now give the hole a links style ambience.

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Tuesday, June 9, 2009

BWR with HD textures – a teaser

Here are a couple of screenshots after some initial testing using hi-res 1024 x 1024 textures on the Blackwolf Run plot.


bwr_1024a 




bwr_1024b
NOTE: The bunker hasn’t as yet got a high resolution texture.

[UPDATE:] Here is a screenshot of the par 5 16th. The texture color isn’t right yet but it gives an idea of how the hi-res textures handle the humps and bumps that dominate this superb hole.

bwr_1024c_16fwy[1] Click any image for the full size version (approximately 1400 pixels wide). 

Finally an update on progress on the course. Currently a lot of work is going into tasks like doing the myriad of cartpath’s adding the many humps and hillocks to the course. The course has a very strong links like feel to it with areas that resemble dune hills like on the classic Irish and Scottish links courses though not as sandy.

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Lindsay Addie:
Email: lindsay.addie@gmail.com
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